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3d coat vs maya6/12/2023 I personally also experienced alot of crashes with quixel.Īdded this option because plain photoshop is still very widely used and very versatile. But being part of Photoshop also means that you have to do things the photoshop way, whereas Substance Painter offers a workflow that was built with 3D texturing in mind. It is also my tool of choice for Next Gen stuff.Īs already mentioned it is integrated in Photoshop and thus has a big userbase as well. It offers a very nice workflow and has replaced Photoshop for many artists. It seems to become the new standard for Next Gen game art. For Low Poly it is probably also the best choice. It's a good choice for both Next Gen and Low Poly. Very versatile tool which also offers sculpting, retopo, UVing, but mostly used for it's painting tools. Used alot in Film, but a few Next Gen Games (The Order for example) have used it Do not make requests for free 3D modeling services.Do not post links to paid models or use this subreddit to advertise your storefront.The point is to have a place where we can help each other out. Links to different articles and videos about 3D modeling are highly encouraged, whether it be a great CGI film or an article or new rendering software.įeel free to post questions or opinions on anything that has to do with 3D modeling. This is a place to show people your 3D models, whether it be 3d studio max, Blender, Maya, Zbrush, Rhino, Alias, any type of 3D models.
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